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Hitman Blood Money Highly Compressed

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  1. Set after the events of Hitman Blood Money and Hitman Damnation, the game begins with Agent 47 detailing his relationship with his trades Diana burning wood he trusted him, without explanation, International Contract Agency (ICA) betraying sabotage funding and database to disappear with the confusion that followed.
  2. Aug 26, 2014 Hitman 4: Blood Money - Highly Compressed 270 MB - Full PC Game Free Download MEHRAJ Tuesday, August 26, 2014 Hitman: Blood Money is a stealth video game developed by IO Interactive and published by Eidos Interactive.
  3. I have downloaded this hitman 4 blood money highly compressed but it's not working for me. Plus it's not registered. However, i got working full registered version of it from another source. Here is for those who want to download it. hitman 4 blood money highly compressed full version (activated). Ps it's not mine and i am just sharing it.

Download Hitman: Blood Money For PC 270 MB direct links to Hitman: Blood Money Download google drive - MEGA Highly Compressed Free download with instructions to install Hitman: Blood Money in any Windows.

Download Hitman Blood Money Highly Compressed for PC. Start playing as an agent 47 and prepare for making important decisions. Totally Free. This is action game released on May 26, 2006. Creator of this game is IO Interactive and the same was developed by Eidos Interactive and Morpheme Wireless Ltd. Furthermore this game is compatible with a lot of devices and operating systems such us : PC, PS2, Xbox and Xbox 360. It is fourth edition in all Hitman versions.

Gameplay of this Hitman Blood Money Highly Compressed

Almost all of us have heard about one professional agent called Hitman (Agent 47). This is the main character in this Hitman Blood Money Highly Compressed Version. His job is to fight and destroy the bad people in the game. The player should try to complete missions in the game which is not that easy. That is because in the beginning the player can't know the real faces of the people he met. Also it is not easy because the player must stay quiet and not make noices during HIS missions. Hitman's job is to murder different targets in the game. Furthermore a lot of different levels are in this game. Another interesting and new feature in the game is that the player can move bodies and make it like everything was happened by accident.

Once the player complete one mission, the next day all of his results will be shown in newspaper. Therefore he can see the public information posted about his completed mission. Furthermore he can see the information posted about his weapon and the number of civils killed during the mission. The player should try to finish the mission in the right way in order to keep his level of anonymity. Another great feature in this action game is that the player can use various kind of weapons such as guns, knifes and much more.

To sum up at this Hitman Blood Money Highly Compressed Version you should try to eliminate pointed targets and during the elimination process to stay quiet and be so careful. You will get awards for each of the completed missions so try to make anonymity level higher.

Reviews

This highly compressed action game Hitman Blood Money received mostly positive reviews by Metacritic. By 2011 this game was sold in more than 2 million copies. That is good reason why you should download and play this game on your PC.

Minimum System Requirements

Do you want to play this highly compressed version of Hitman Blood Money on your PC? If the answer is yes please take some time to read the minimum system requirements before downloading and installing this action game.

Minimum System Requirements
CPU:Pentium 4/Athlon XP or better
RAM:512 MB
OS:Windows 2000/XP
Video Card:64 MB Direct3D DirectX 9.0 compliant video card supporting pixel shader 2.0 (NVIDIA GeForce FX+ / ATI Radeon 9500+)
Free Disk Space:5 GB
Hitman Blood Money Highly Compressed

Recommended System Requirements

On the other side if you want to see all of the graphic details in high quality resolution and play the game without any lags please read the recommended system requirements shown below.

Minimum System Requirements
CPU:Pentium 4 or Athlon XP/64 or better
RAM:1 GB
OS:Windows 2000/XP
Video Card:256 MB Direct3D DirectX 9.0 compliant video card supporting pixel shader 2.0 (NVIDIA GeForce 6800 or better)
Free Disk Space:5 GB

How to install this Hitman Blood Money Compressed Version

Follow these easy steps to download and install the game on your PC in few minutes.

  • Click on the Mega or Mediafire link below (These two red colored are currently active for download);
  • The Hitman Blood Money Highly Compressed rar file will start downloading. The time you need to download the game depends on your internet connection;
  • After you got the rar file extract it using the password from our password page here. You can extract the game in any folder you want but make sure to remember the location;
  • Next you will need to do is to run the exe file and the installation process will start;
  • Furthermore follow the install steps shown in the setup;
  • In the end enjoy playing this action as an Agent 47 on your PC.

We want to mention that this is older demo version and if you are looking for newer version of this Hitman Game you can check it here.

Images of this Hitman Blood Money Highly Compressed

Before downloading and installing this compressed Hitman Blood Money you can see some images of the game we posted below.

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Hitman Blood Money Guide

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Hitman Blood Money Free Download


Hitman: Blood Money is an action-adventure stealth video game developed by IO Interactive and published by Eidos Interactive. It is the fourth entry in the Hitman series.
The story follows the life of professional hitman Agent 47, as narrated in cut scenes by a former director of the FBI to a journalist who is interviewing him. The wheelchair-bound ex-director recounts how his agency tracked 47 over a two-year period. The game also marks 47's arrival to the United States. The game was a commercial success, selling more than 2.1 million units.[1] It is the last game in the series to feature composer Jesper Kyd. The sequel Hitman: Absolution was released on 20 November 2012.In Blood Money each mission is framed around the killing of one or more individuals, which the main protagonist (Agent 47) must accomplish. Standing between him and success are armed guards, security checkpoints, possible witnesses and other obstacles. The player guides 47 through the game's levels with the help of a satellite map which can be accessed at any time. The map indicates the layout of each topographical area of the level, the whereabouts of 47's main targets, and other CPU-controlled characters. In order to carry out his mission, 47 may use any method at his disposal to eliminate his targets, regardless of witnesses or violence done to bystanders. Beyond rewarding stealth over bloodshed as is traditional in the series, Blood Money includes features that directly penalize the player for making too much noise and/or being too violent, either toward their targets, bystanders, or both.
Many new features were introduced in Blood Money. These include the capability to climb through more obstacles, improved unarmed combat, the ability to use an NPC as a human shield with the help of a weapon (and to knock them unconscious afterwards), the ability to dispose of dead or unconscious bodies into containers, improved character animations, a new game engine and the ability to upgrade weapons and equipment.[2] Five of the featured weapons in the game, as well as assorted pieces of equipment such as bombs and armor, can be upgraded.[2] Every level contains some method to make the target's death look like an accident;[2] for example, tampering with someone's grill to make it explode when it is turned on, rigging a chandelier to fall on a target, or simply pushing the target off a balcony. There are also improvised weapons, such as nail-guns, a child's air rifle, kitchen knives, screwdrivers, stilettos, cane swords, fire extinguishers, and hedge clippers.
Also added was the Notoriety system. If the player, during a mission, gets caught on camera surveillance or is witnessed committing murder, Agent 47's notoriety will rise.[3]Conversely, if the player executes the mission perfectly with none of the aforementioned events occurring, 47's notoriety will be minimal. However, if the only factor affecting 47's notoriety in a certain mission is the fact that he was recorded on CCTV, the player may enter the location in which the tape that recorded him is located, usually in disguise, and retrieve it, thus eliminating that factor; if the player retrieves the tape before being recorded, this eliminates the risk of being recorded in the first place. The higher Agent 47's notoriety is, the easier it will be for NPCs to identify him. Players may use the bribery system to negate accumulated notoriety.[3] Notoriety gained in early missions will affect later missions. Earlier missions in which 47 has gained notoriety in can be replayed to reduce notoriety in later missions. The notoriety system is not enabled on 'Rookie' mode, the easiest difficulty setting.
At the end of each mission, a newspaper article is displayed about the hit, in which the content varies depending on the investigation results and the player's notoriety. It will detail the weapon most frequently used, how accurately it was used, the number of police, security, and civilians killed or injured, and if there were any witnesses. Any injured people will be counted as witnesses, who affect your notoriety. Sketch drawings are also sometimes visible of Agent 47's face, which grow progressively more accurate as 47's notoriety grows. The newspaper announces in the headline how many people were killed, whereas executing the target without any problems will simply have 47 as 'wanted by police'. The article's title relates to the player's mission rating. 'Silent Assassin', in which one assassinates the targets as cleanly and quietly as possible, and draws no unnecessary attention to themself, is the best rating possible. On higher difficulty levels, even something as simple as 47 exiting the level in a disguise rather than his original suit will adversely affect the player's notoriety, as well as deduct $5,000 from their payment for the mission. As one advances further into the game, more and more newspapers containing the headline from the last mission will be scattered around levels.[4]
Blood Money also improved the melee weapons system, allowing the player to lethally throw certain weapons at non-player characters. Once thrown into anyone, however, the weapon cannot be retrieved. There is an exception for the hammer, which can be retrieved even though thrown into a victim. Also note that unlike previous games, melee weapons cannot be transferred to the player's armory.
If 47 renders an NPC unconscious, either by using his syringe filled with sedative or knocking them out with close combat, they will not awaken for the entirety of the level, unlike previous games. In addition, if both uses of 47's sedative syringe have been used and the player does not wish to use close combat (which increases their violence rating and by extension affects their mission rating), the player may take the person they wish to sedate as a human shield and merely knock them out with their weapon.
47's ability to hide bodies has also been revamped. In previous games, 47 had to drag the body to a secluded area without 'hiding' it, and either eliminate everyone who could possibly see the body where he left it or be quick enough to finish the mission before the next person entered. Now, 47 can dispose of unconscious or dead bodies in containers to hide them from view of guards. If the container's lid is closed, no NPCs or guards will ever look inside it, thus ensuring the body stays hidden and 47's cover is not blown. In addition, if 47 kills someone in an elevator by climbing through the hatch and strangling them, their body is also considered hidden, and cannot fall out of the hatch, thereby preventing it from being found.
Blood Money introduced the concept of rival assassins to the storyline.[5] The developers created the Mark Parchezzi character as a sort of foil to Agent 47, for he is 'everything Parchezzi is not.'[5] The other 'lesser' assassins were there to prove more able adversaries than 'drug dealers or similar adversaries.[5] '

Plot

The game begins with a flashback at an abandoned Baltimore, Maryland amusement park, where many people were killed in an accident caused by negligent maintenance of a Ferris wheel. The father of one of the victims calls the Agency and orders a hit on the park owner, Joseph Clarence, who was cleared of all charges. Agent 47 carries out the hit; following that assignment, he receives a string of contracts from American clients eager to hire the legendary hitman.
The bulk of the game takes place as flashback sequences that occur concordant to the present day (2006), in which a journalist and the former FBI Director, 'Jack' Alexander Leland Cayne, discuss 47's hits over the past couple of years (2004 & 2005) and his involvement in them. The reporter, Rick Henderson, arranged to interview Cayne concerning a recent attack on the White House. It quickly becomes clear that Cayne's real intent is to discuss 47. Cayne lies about many details, such as stating that 47 stole cloning data from Ort-Meyer to sell to the highest bidder. As the story progresses, it is implied that the Agency's employees are being systematically eliminated by two albino clones, Mark Purayah II and Mark Parchezzi III dispatched by a western counterpart to the Agency called 'The Franchise'. The situation degrades to the point where 47's handler Diana Burnwood informs him that they are the only ones left. An attempt is even made on 47's life in Paris, almost killing him (prompting the events of Hitman: Contracts). In 2004, at Mardi Gras in New Orleans, Louisiana, 47 is able to kill Mark Purayah II and two other Franchise assassins.
Agent 47 disguised as a guard, sneaking up on the target, Don Fernando Delgado.
Diana closes down the Agency with a final contract to kill the assassins coming after them and splits the remaining funds between them. After the assignment, 47 is approached by an old acquaintance, a CIA agent named Smith, who 47 had rescued from a rehabilitation clinic earlier in the game via a serum that imitates the symptoms of death. He approaches 47 with a high-profile mission, paid for using several million dollars worth of diamonds, to prevent an assassination on the President of the United States, Tom Stewart. The assassins are 'The Franchise's' surviving clone assassin, Mark Parchezzi III, and the Vice President, Daniel Morris, both working for Alpha Xerox, the shadowy political organization which owns The Franchise and is dedicated to monopolizing the cloning technology that spawned 47. They intend to assassinate the President before the elections so he may not be re-elected and forward his pro-cloning stance, thereby disabling their ability to monopolize it; 'The Franchise' and its controlling parent stand to lose their military edge.
47 successfully eliminates Morris then Parchezzi in the White House. A newspaper article at the end of the level shows that Parchezzi is believed to be Morris' assassin. Hunted by both enemy operatives and the police, 47 flees to his hideout. Without warning, he is visited by Diana, immediately arousing his suspicion. Diana proposes a plan to 47 to help them both escape danger from 'The Franchise'. As 47 mulls over the briefing she hands him, expressing his misgivings as to the likelihood of its success, Diana injects him with what seems to be a poison syringe. 47's body is surrounded by SWAT officers, and Diana, announcing that killing 47 was 'surprisingly pleasant', is formally inducted into 'The Franchise' by Alexander Leland Cayne, its founder.
The story at this point shifts to the present day; 47 is scheduled for cremation so his bone marrow cannot be harnessed by cloning rivals, forever destroying anyone else's chance of producing a non-defective clone. Diana places 47's custom Silverballers over his chest during his hasty funeral and kisses him after applying lipstick. It becomes apparent that the 'poison' Diana injected was actually the fake-death serum 47 had used in an earlier mission and her lipstick contains the antidote for it, revealing she was actually 'killing' 47 for their survival. The funeral begins and the story then begins to conclude. If the player constantly presses the 'Up' button during the funeral, 47's heart will begin beating meaning the antidote was successful and 47 awakens. 47 kills everyone, including the priest, Cayne's personal guards, Rick Henderson and Cayne himself (Diana had already fled), leaving no witnesses and ultimately securing 47's identity from the public.
Sometime after the funeral bloodbath, Diana uses The Franchise's assets to reopen the International Contract Agency, which overlooks the Copenhagen harbor. She receives a call from a client referred to as 'Your Majesty'. The voice cannot be heard, but Diana replies that the Agency has lost track of 47. Meanwhile, 47 is seen at a business engaging in conversation with a traditionally-dressed Chinese man. They discuss a service that can be found 'in the back'. The story ends with a set of curtains closing on the two.

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